
To see many of these enhancements in action, check out our new Quake II RTX trailer: Cylindrical projection mode for wide-angle field of view on widescreen displays.Support for the old OpenGL renderer, enabling you to switch between RTX ON and RTX OFF.High-quality screenshot mode that makes your screenshots look even better.Caustics approximation to improve water lighting effects.Dynamic lighting for items such as blinking lights, signs, switches, elevators and moving objects.Updated effects with new sprites and particle animations.All 3,000+ original game textures have been updated with a mix of Q2XP mod-pack textures and our own enhancements.Improved ray tracing denoising technology.Real-time reflectivity of the player and weapon model on water and glass surfaces, and player model shadows, for owners of the complete game (the original Shareware release does not include player models).Better physically based atmospheric scattering, including settings for Stroggos sky.New dynamic environments (Stroggos surface, and space).Time of day options that radically change the appearance of some levels.Improved Global Illumination rendering, with three selectable quality presets, including two-bounce GI.The June 6th release will also look even better thanks to numerous improvements to image quality, and new additions that add even more path-traced enhancements.
#Quake ii rtx install mods#
And if you own a copy of Quake II, you can play the campaign in its entirety, and play against others in online multiplayer.įurthermore, the source code will be posted to GitHub, enabling others to expand on our work with further advancements and enhancements, or to use the code to ray trace Quake II mods and total conversions. If you have a GeForce RTX graphics card, or other capable hardware, you can experience the first 3 levels of the game for free, fully remastered with path-traced graphics and a variety of other enhancements. Now, we can confirm that Quake II RTX will be released on June 6th, 2019. Originally posted by digsgravy:I tried Ground zero, seemed fine, although the elevators are missing on the first level.Our Quake II RTX ray-traced remaster of Quake II was the talk of the town at GDC, wowing gamers new and old with its top-to-bottom enhancements that improve virtually every aspect of the 1997 classic. Here are both expansion maps and some quake cmds:īasedir - The location of the baseq2 directory

To play just copy the expansion folder to the base Quake II RTX folder then add either one expansion below to the Quake II RTX launch options in the steam library. It seems though it assigns known textures by creating materials for unknown materials, this might result in a translucent steel floor for a glass window, but overall was pretty accurate.Īll in all The Reckoning was not as good gameplay or level wise compared to the Q2 base. So to get around this I broke the old cmds out and played on god mode with giveall (helps because you will use the flare gun alot) and turned on then off noclip,when I got stuck, which was actually rare. Textures for the rocky cliffs are default since there are no updated textures for it.Īlso I think on industry two set of doors will let you out but not back in. I would complete the level then gamemap levelname to get to the next level if for example no green card. But the beginning swamp levels are pretty empty. The issues are the enemies like the swamp monsters do not load, (or monster_gekk) doesn't have a spawn function, so outside of Q2 base enemies, new enemies will not spawn(a total of 4 types?), still enough to keep you busy.

Then I loaded up Reckoning, surprisingly that worked pretty well including the elevators.

I tried Ground zero, seemed fine, although the elevators are missing on the first level.

Or at least give us some info that will point us in the right direction. I sure hope that nvidia steps up to the plate and helps get these working for us. Ground Zero does work however the (**edit)elevators in all missions are bugged and there is no way to activate the elevators (edit**), this is a game breaking bug.Īs far as the reckoning I can get it to load to the menu screen, however it will not load any of the maps in the mission pack. I have tried to extract pak file contents to the root of Xatrix, but it did not work. Modify two BAT files (ground_zero.bat AND reckoning.bat) with a texteditor as follows:īoth files should begin with ".\quake2.exe", change the execution name to "q2rtx.exe", without the double quotation, and leave all other arguments as-is. If you have Steam Q2 mission packs, it will be much easier in terms of downloading and installing.
#Quake ii rtx install how to#
Originally posted by Kaydee:Hi, I'd like to briefly explain how to enable mission packs for the Q2RTX.
